Storytelling Theory
The Holy Grail of Storytelling in Video Games
by Ken “frobber” Ramsley [1]
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Chapters
1. SEVEN ELEMENTS OF GOOD STORYTELLING
3. THE TEMPERATURE OF THE STORY
6. RE-WRITING — WHAT WE REALLY DO!
7. CAN A GREAT STORY BE TOLD IN A GAME?
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Copyright © 2002-2009 Kenneth R. Ramsley, all rights reserved. Text, graphics, and HTML code are protected by US and International Copyright Laws, and may not be copied, reprinted, published, translated, hosted, or otherwise distributed by any means without express written permission.
[1] frobber is my most common video game screen name.

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